package net.huanger.gametools.mapeditor.model;


import java.io.Serializable;


public class MapModel implements Serializable
{
  private static final long serialVersionUID = 1L;

  private int mapRow, mapColumn;
  private int titeRow,titeColumn;
  private int[]tite;
  private int[]block;
  private int[]event;

  public MapModel(int row, int column)
  {
    super();
    this.mapRow = row;
    this.mapColumn = column;
  }


  public int[] getTite()
  {
    return tite;
  }

  public void setTite(int[] tite)
  {
    this.tite = tite;
  }

  public int[] getBlock()
  {
    return block;
  }

  public void setBlock(int[] block)
  {
    this.block = block;
  }

  public int[] getEvent()
  {
    return event;
  }

  public void setEvent(int[] event)
  {
    this.event = event;
  }


  public int getMapRow()
  {
    return mapRow;
  }


  public void setMapRow(int mapRow)
  {
    this.mapRow = mapRow;
  }


  public int getMapColumn()
  {
    return mapColumn;
  }


  public void setMapColumn(int mapColumn)
  {
    this.mapColumn = mapColumn;
  }


  public int getTiteRow()
  {
    return titeRow;
  }


  public void setTiteRow(int titeRow)
  {
    this.titeRow = titeRow;
  }


  public int getTiteColumn()
  {
    return titeColumn;
  }


  public void setTiteColumn(int titeColumn)
  {
    this.titeColumn = titeColumn;
  }
  
}
